Neurable Raises $ 6 Million Series A To Create ‘Everyday’ Brain-Computer Interface
Neurable announced $ 6 million in Series A funding to go beyond virtual reality applications and develop the everyday brain-computer interface. These will take the form of a helmet and target consumers. This marks an exciting breakthrough for brain-computer interfaces (BCIs).
Back in 2017, Neurable unveiled the the world’s first mind-controlled virtual reality (VR) game at the SIGGRAPH conference. The brain-computer interface, described by Neurable as “a product unprecedented in modern technology”, Was designed to allow developers to create brain-controlled content for virtual reality.
Neurable raised its initial investment of $ 2 million to develop the software by putting EEG headphones on people’s heads, placing them in front of a computer screen, and asking them to drive a remote-controlled car with their minds to show them how easy it was. The company has proven that BCIs can and do work.
Neurable CEO Dr Ramses Alcaide explained to me why VR was important to the business from the start: “We used VR as a vehicle to demonstrate key concepts and prove the initial value of brain interfaces. -computer. We saw an opportunity to deliver value to customers through mind control and affective computing, two new dimensions of how humans interact with machines. We also needed a form factor that could meet the electrode requirements we had for what we were trying to achieve. “
Since Neurable developed the DK1, its innovations have made it possible to reduce the number of sensors but also to miniaturize them. Dr Alcaide explained, “We use a patented approach to our DK1 system to go beyond what other brain-computer interface companies are able to do with EEG data, a historically disordered dataset and prone to noise, a problem compounded when using dry sensors, not only a viable option, but an essential part of unlocking the everyday brain-computer interface.
This latest funding, led by M Ventures, with participation from Innospark Ventures and existing investors such as Loup Ventures and Point Judith Capital, will enable Neurable to create accessible, intuitive and user-friendly brain-computer interfaces, bringing the benefits of neurotechnology to the masses.
The company’s transition from VR to broader applications is natural: “We are applying many of the same advanced machine learning techniques from our VR-based applications to our headset prototypes,” said the Dr Alcaide. As headphones are worn by millions of people every day, it is a consumer electronic device recognized and understood by many people around the world. “With a headset form factor, not only can we still bring our value to virtual reality, but we can go further in everyone’s daily life by interfacing with mobile devices, PCs and even AR devices. . ”
Dr Alcaide described the company’s vision: “Our goal is to make IT interfaces more intuitive, breaking free from the limitations of keyboards, touch screens and voice interfaces. In doing so, we will both enable new ways of interacting with computers and improve how people communicate with each other. Brain-computer interfaces will allow a world where you can communicate beyond the limits of today’s computer interfaces. For example, users will be able to send a text thinking – instead of typing – and these texts will carry an emotional texture beyond the mere words of the message. “
Neurable disrupts the way we interact with consumer electronics and enables more seamless communication with devices, hands-free and voiceless. However, this is not the only company to experiment with BCI. Facebook and Elon Musk (via Neuralink) got it right announced plans to develop BCI, moreover, a number of startups are working in this space to accelerate technology in various fields.
Musk argues that we are all much smarter with a phone (or computer) and that this is just an extension of us – we are already a cyborg. If he’s right, the man-machine hybrid is still a long way off. Meanwhile, businesses and organizations are making huge strides, and we can expect more efficient and widespread use of BCIs as they become more sophisticated. Hands-free control of computers and data entry using the brain alone represents a turning point for a number of industries and is seen as likely, not unlikely.